With the help of Dr. Toast, I finally got around to figuring out what was going on with flosc and SC3. Apparently I was never padding strings out to 4-byte boundaries, which would corrupt the numeric (or other argument) data. I have no idea how this code ever worked for any of us in the past. I’m glad to have that fixed, because the fix has prompted me to update this web site, notably including the fine flosc tutorial by Eric Socolofsky. One final note, there is an Open Sound Control conference coming up on July 30 in Berkeley and I’ll be talking about flosc and a new OSC-in-XML standard (look for another update soon as I implement it).
